Online Gaming Bill Heads to Rajya Sabha as Parliament Wraps Monsoon Session

India’s Monsoon Session is drawing to a close, and one of its key developments is the Promotion and Regulation of Online Gaming Bill now moving to the Rajya Sabha. The legislation follows swift approval in the Lok Sabha and signals a major regulatory shift for the gaming industry, particularly in how money-based games are managed.

The bill aims to ban real-money online games and betting apps, addressing growing concerns about addiction, fraud, and financial harm. It proposes a framework to legitimize skill-based gaming, especially e-sports, while introducing strict penalties for violations. A central regulatory body is expected to oversee these changes and ensure compliance across platforms.

Supporters say the move brings much-needed clarity and protection for players, with a stronger stance against exploitative practices. Critics argue the blanket ban could push users to unregulated offshore platforms and hurt industry growth. Several gaming associations have warned of significant revenue loss and urged for a balanced, consultative approach.

For gamers and families in Tier 2 cities—where the lines between entertainment and financial risk often blur—this bill could bring important relief. Clear rules and safeguards may shield young people from predatory monetized gaming while supporting local innovation in esports and digital entertainment.

As it heads to the Rajya Sabha, the debate is only beginning. If the bill passes both houses, it will mark a turning point in India’s gaming landscape—balancing consumer safety with the potential to nurture a responsible and vibrant industry.

Sakshi Lade

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